Sorcerer

Requires Job Level 1

Increases the effect of the Creature's stats.

Level Stat Application Ratio JP Cost
2 76% 240
3 79% 800
4 82% 1,650
5 85% 3,600
6 88% 6,000
7 91% 10,400
8 94% 14,600
9 97% 19,000
10 100% 28,800
Requires Job Level 1

Increases defense power while wearing armor.

  • P.Def: +4
Level Cumulative P.Def Req JLv JP Cost
1 +4 ? 240
2 +8 ? 800
3 +12 ? 1,650
4 +16 ? 3,600
5 +20 ? 6,000
Requires Job Level 1

Increases Magic Attack Power.

Level Cumulative M.Atk JP Cost
1 +15 240
2 +20 800
3 +25 1,650
4 +30 3,600
5 +35 6,000
6 +40 10,400
7 +45 14,600
8 +50 19,000
9 +55 28,800
10 +60 35,700
Requires Job Level 1

Increases Magic Defense Power

  • M.Def +3
Level Cumulative M.Def JP Cost
1 +3 240
2 +6 800
3 +9 1,650
4 +12 3,600
5 +15 6,000
6 +18 10,400
7 +21 14,600
8 +24 19,000
9 +27 28,800
10 +30 35,700
Requires Job Level 1

Increases P.Atk when wielding a Dagger or a Staff. Skill level 1 also increases Attack Speed when wielding a Dagger or a Staff.

Level P.Atk Atk Spd JP Cost
1 +13.5 +5 240
2 +4.5 +0 800
3 +4.5 +0 1,650
4 +4.5 +0 3,600
5 +4.5 +0 6,000
6 +4.5 +0 10,400
7 +4.5 +0 14,600
8 +4.5 +0 19,000
9 +4.5 +0 28,800
10 +4.5 +0 35,700
Requires Job Level 5
Requires Summoner Weapon Mastery Level 1

Increases evasion.

  • Evasion +2%
Level Cumulative Evasion JP Cost
1 +2% 240
2 +4% 4,010
3 +6% 16,600
Requires Job Level 5
Requires Creature Mastery Level 2

Increases the Creatures' Exp gain.

Level Summoned Pet Non-summoned Pet JP Cost
1 +5% Exp +0% Exp 240
2 +10% Exp +1% Exp 1,650
3 +15% Exp +2% Exp 6,000
4 +20% Exp +3% Exp 14,600
5 +25% Exp +4% Exp 28,800
Requires Job Level 5
Requires Creature Mastery Level 2

Creature Buff. Increases the Threat the Creature produces when attacking.

  • Cast Time: 0.5 seconds
  • Cool Time: 3 seconds
  • Duration: 10 minutes
Level Cast Cost Threat JP Cost
1 40 MP +19 180
2 50 MP +23 3,010
3 60 MP +27 12,400
Requires Job Level 5
Requires Creature Mastery Level 2

Creature Buff. Decreases the Threat the Creature produces when attacking.

  • Cast Time: 0.5 seconds
  • Cool Time: 3 seconds
  • Duration: 10 minutes

Card Effects:

  • MP -2
  • Increase Summoned Lasting Effect level
  • Duration of Summoned Lasting Effect level +18sec
Level Cast Cost Threat JP Cost
1 40 MP -19 180
2 50 MP -23 3,010
3 60 MP -27 12,400

Fire Arrow

Fire Attack Spell
Requires Job Level 5
Requires Magical Training Mastery Level 1

Attacks the target with an arrow of Fire

  • Cast Time: 0.5 seconds
  • Cool Time: 1 second

Card Effects:

  • MP-2
  • +5% M.Atk
  • +35 M.Atk
Level Cast Cost M.Atk Coefficient Additional M.Atk JP Cost
1 12 MP 95% 15 180
2 16 MP 100 30 600
3 20 MP 105 45 1,240
4 24 MP 110 60 2,700
5 28 MP 115 75 4,500
6 32 MP 120 90 7,850
7 36 MP 125 105 10,900
8 40 MP 130 120 14,200
9 44 MP 135 135 21,600
10 48 MP 140 150 26,800

Charge Stab

Attack Skill
Requires Job Level 10
Requires Avoidance Expert Level 1

An Attack skill which gathers power and stabs the target with a strong thrust.

  • Cast Time: Instant
  • Cool Time: 10 seconds

Card Effects:

  • MP: -3
  • +5% P.Atk
  • +35 P.Atk
Level Cast Cost P.Atk Coefficient Additional P.Atk JP Cost
1 30 MP 90% 40 200
2 45 MP 95% 80 1,380
3 60 MP 100% 120 5,000
4 75 MP 105% 160 12,100
5 90 MP 110% 200 24,000
Requires Job Level 10
Requires Creature Breeding Level 1

Increases the Creatures' Max HP.

Level Max HP JP Cost
1 +5% 240
2 +11% 1,650
3 +17% 6,000
4 +23% 14,600
5 +29% 28,800

Life Leech

Shade Attack Spell
Requires Job Level 10
Requires Fire Arrow Level 1

A portion of the damage dealt is leeched as HP.

  • Cast Time: 2 seconds
  • Cool Time: 30 seconds

Card Effects:

  • MP-2
  • +35 M. Atk Power
  • +1% HP leeched [Hidden Effect]
Level Cast Cost HP Recovered M.Atk Coefficient Additional M.Atk JP Cost
1 50 MP 31% of Damage 110% 60 180
2 75 MP 32% of Damage 115% 120 1,240
3 100 MP 33% of Damage 120% 180 4,500
4 125 MP 34% of Damage 125% 240 10,900
5 150 MP 35% of Damage 130% 300 21,600

Power Support

Fire Toggle
Requires Job Level 10
Requires Creature Intimidate Level 1

Self Creature Toggle. Increases the P.Atk and Max HP of the summoned creatures.

  • Cast Time: 1 second
  • Cool Time: 15 seconds
Level Cast Cost MP Consumption P. Atk MaxHP JP Cost
1 25 MP 1 MP +5 +30 180
2 30 MP 2 MP +10 +60 600
3 35 MP 3 MP +15 +90 1,240
4 40 MP 4 MP +20 +120 2,700
5 45 MP 5 MP +25 +150 4,500
6 50 MP 6 MP +30 +180 7,850
7 55 MP 7 MP +35 +210 10,900
8 60 MP 8 MP +40 +240 14,200
9 65 MP 9 MP +45 +270 21,600
10 70 MP 10 MP +50 +300 26,800

Spirit Support

Air Toggle
Requires Job Level 10
Requires Creature Stability Level 1

Self Creature Toggle. Increases the M.Atk and Max MP of the summoned creatures.

  • Cast Time: 1.5 second
  • Cool Time: 30 seconds
Level Cast Cost MP Consumption M.Atk MaxMP JP Cost
1 25 MP 7 MP +5 +30 180
2 30 MP 10 MP +10 +60 600
3 35 MP 13 MP +15 +90 1,240
4 40 MP 16 MP +20 +120 2,700
5 45 MP 19 MP +25 +150 4,500
6 50 MP 22 MP +30 +180 7,850
7 55 MP 25 MP +35 +210 10,900
8 60 MP 28 MP +40 +240 14,200
9 65 MP 31 MP +45 +270 21,600
10 70 MP 34 MP +50 +300 26,800

Concentration

Self Buff
Requires Job Level 15
Requires Charge Stab Level 1

A which increases accuracy for a certain period of time.

  • Cast Time: 2 seconds
  • Cool Time: 3 minutes
  • Duration: 10 minutes

Card Effects:

  • -2 MP
  • Increase Effect Level (+1 Accuracy)
  • +20 seconds Duration
Level Cast Cost Accuracy JP Cost
1 15 MP +2 200
2 20 MP +4 1,380
3 25 MP +6 5,000
4 30 MP +8 12,100
5 35 MP +10 24,000

Creature Life Transfer

Shade Healing Spell
Requires Job Level 15
Requires Power Support Level 1

Creature Healing Magic. Transfer a portion of the caster's HP to the Creature.

  • Cast Time: 1.5 seconds
  • Cool Time: 5 seconds
Level Cast Cost HP Cost HP Healed JP Cost
1 88 MP 88 HP 220 HP 180
2 144 MP 144 HP 360 HP 1,240
3 200 MP 200 HP 500 HP 4,500
4 256 MP 256 HP 640 HP 10,900
5 312 MP 312 HP 780 HP 21,600
Requires Job Level 15
Requires Creature HP Expansion Level 1

Increases the Creatures' Max MP

Level Max MP JP Cost
1 +5% 240
2 +11% 1,650
3 +17% 6,000
4 +23% 14,600
5 +29% 28,800

Creature Soul Transfer

Shade Healing Spell
Requires Job Level 15
Requires Spirit Support Level 1

Creature Healing Magic. Transfer a portion of the caster's MP to the Creature.

  • Cast Time: 1.5 seconds
  • Cool Time: 30 seconds
Level Cast Cost MP Recovered JP Cost
1 70 MP 40 MP 180
2 120 MP 80 MP 1,240
3 170 MP 120 MP 4,500
4 220 MP 160 MP 10,900
5 270 MP 200 MP 21,600

Combat Support

Fire Toggle
Requires Job Level 20
Requires Creature Life Transfer Level 1

Self Creature Toggle. Increases the Attack Speed of the summoned Creatures.

  • Cast Time: 1 second
  • Cool Time: 15 seconds

Card Effects:

  • MP -2
  • Increase Summoned Lasting Effect level
Level Cast Cost MP Consumption Atk Spd JP Cost
1 60 MP 7 MP +7% 180
2 75 MP 10 MP +8% 3,010
3 90 MP 13 MP +9% 12,400

Dark Strike

Shade Attack Skill
Requires Job Level 20
Requires Concentration Level 1

Deals three quick consecutive hits which causes great damage to the target.

  • Cast Time: Instant
  • Cool Time: 30 seconds
  • Number of Hits: 3

Card Effects:

  • -2 MP
  • +20 Damage(per hit)
Level Cast Cost Damage(per hit) JP Cost
1 33 MP P.Atk * 50% + 14 200
2 51 MP P.Atk * 50% + 21 670
3 69 MP P.Atk * 50% + 28 1,380
4 87 MP P.Atk * 50% + 35 3,000
5 105 MP P.Atk * 50% + 42 5,000
6 123 MP P.Atk * 50% + 49 8,720
7 141 MP P.Atk * 50% + 56 12,100
8 159 MP P.Atk * 50% + 63 ?
9 177 MP P.Atk * 50% + 70 24,000
10 195 MP P.Atk * 50% + 77 ?

Fireball

Fire Attack Spell
Requires Job Level 20
Requires Life Leech Level 1

Throws a ball of fire at the target, causing damage over time.

  • Cast Time: 2 seconds
  • Cool Time: 15 seconds
  • Effect Duration: 9 seconds
  • Damage Interval: 2 seconds

Card Effects:

  • MP -2
  • +5% M.Atk
  • +35 Magic Attack Power
  • +6 Damage per tick
Level Cast Cost Damage Over Time M.Atk Coefficient Additional M.Atk JP Cost
1 21 MP 6 115% 40 180
2 32 MP 12 120% 80 600
3 43 MP 18 125% 120 1,240
4 54 MP 24 130% 160 2,700
5 65 MP 30 135% 200 4,500
6 76 MP 36 140% 240 7,850
7 87 MP 42 145% 280 10,900
8 98 MP 48 150% 320 14,200
9 109 MP 54 155% 360 21,600
10 120 MP 60 160% 400 26,800

Magic Support

Air Toggle
Requires Job Level 20
Requires Creature Soul Transfer Level 1

Self Creature Toggle. Increases the Cast Speed of the summoned Creatures.

  • Cast Time: 1.5 seconds
  • Cool Time: 30 seconds
Level Cast Cost MP Consumption Cast Speed JP Cost
1 60 MP 7 MP +7% 180
2 75 MP 10 MP +8% 3,010
3 90 MP 13 MP +9% 12,400

Bloody Arrow

Shade Attack Spell
Requires Job Level 25
Requires Magic Support Level 1

Decreases your Creature's HP to damage the target.

  • Cast Time: 2.5 seconds
  • Cool Time: 2 minutes
  • 4 Hits

Card Effects:

  • MP-3
  • +35 Magical Atk. Power
Level Cast Cost Creature HP Cost M.Atk Coefficient Additional M.Atk JP Cost
1 38 MP 40 50 38 180
2 60 MP 80 50 60 600
3 82 MP 120 50 82 1,240
4 104 MP 160 50 104 2,700
5 126 MP 200 50 126 4,500
6 148 MP 240 50 148 7,850
7 170 MP 280 50 170 10,900
8 192 MP 320 50 192 14,200
9 214 MP 360 50 214 21,600
10 236 MP 400 50 236 26,800
Requires Job Level 25
Requires Creature MP Expansion Level 1

Increases the Creatures' HP and MP Regeneration.

  • +10% to HP and MP Regen
Level JP Cost
1 240
2 1,650
3 6,000
4 14,600
5 28,800

Lion's Claw

Air Buff
Requires Job Level 25
Requires Combat Support Level 1

Creature Buff. Increases the target Creature's Critical Rate.

  • Cast Time: 2 seconds
  • Cool Time: 3 minutes
  • Duration: 20 seconds
Requires Job Level 30
Requires Creature Regeneration Level 1

Allows you to control a creature. The higher level this is, the more creature slots you get. This skill does not allow you to summon more than one creature.

Level JP Cost
2 240
3 10,400

Creature HP Extract

Shade Healing Spell
Requires Job Level 30
Requires Lion's Claw Level 1

Creature Healing Spell. Transfers a portion of the Creature's HP to the Caster

  • Cast time = 2 sec
  • Cool time = 45 sec
Level MP Cost HP Cost from Pet HP Healed to Caster JP Cost
1 ? 88 88 180
2 ? 144 144 ?
3 ? 200 200 ?
4 ? 256 256 10,900
5 ? 312 312 ?

Creature MP Extract

Shade Healing Spell
Requires Job Level 30
Requires Bloody Arrow Level 1

Creature Healing Spell. Transfers a portion of the Creature's MP to the Caster

  • Card: -2 MP
Level MP Cost MP Cost from Pet MP Healed to Caster JP Cost
1 ? 40 40 ?
2 ? 80 80 ?
3 ? 120 120 ?
4 ? 160 160 ?
5 ? 200 200 ?

Nightmare

Shade Attack Spell
Requires Job Level 30
Requires Fireball Level 1

Puts the target to sleep.

  • Cast Time: 0.9 seconds
  • Cool Time: 30 seconds
  • Duration: 15 seconds

Card Effects:

  • MP -2
Level Cast Cost M.Def Debuff JP Cost
1 50 MP -39 700
2 70 MP -63 1,230
3 90 MP -87 2,190
4 110 MP -111 3,950
5 130 MP -135 7,230
Requires Job Level 30

Summons the formed creature.

  • Cool Time: 1 minute

Card Effects:

  • -2 MP
  • -2% Cool Time
Level Cast Cost Casting Time JP Cost
2 100 MP 7.2 seconds 180
3 120 MP 6.4 seconds 2,020
4 140 MP 5.6 seconds 7,850
5 160 MP 4.8 seconds 19,400

Deep Evasion

Shade Self Buff
Requires Job Level 35

A Revelation skill which greatly increases evasion for a little.

  • Cast Time: Instant
  • Cool Time: 2 minutes
  • Duration: 20 seconds

Card Effects:

  • MP -3
  • +1 Evasion
  • Duration of summoned lasting effect +1 sec
Level Cast Cost Effect JP Cost
2 80 MP +21 Evasion 200
3 110 MP +24 Evasion 3,340
4 140 MP +27 Evasion 13,800
5 170 MP +30 Evasion 34,100

Blood of The Underworld

Shade Healing Spell
Requires Job Level 40
Requires Creature MP Extract Level 1

Sacrifices the main Creature to recover the Caster's HP and MP. Greatly decreases the damage received for a short time.

  • Cast time: 2.5 seconds
  • Cool down: 20 minutes
Level JP Cost
1 ? ?
2 ? ?
3 ? ?
4 ? ?
5 ? ?

Corruption

Shade Attack Spell
Requires Job Level 40
Requires Nightmare Level 1

Corrupts the target with unclean air, causing Damage over Time.

  • Cast Time: 1.5 seconds
  • Cool Time: 30 seconds
  • Duration: 13 seconds
  • Frequency of ticks: 1 per 2 seconds
  • NOTE: The in-game cool time description is wrong. The actual cool time is 30 seconds, not 15 as stated in its description.

Card Effects:

  • MP -3
  • +15 Damage per tick
Level MP DoT Damage M.Atk Coefficient JP Cost
1 35 34 5% 180
2 55 68 5% 1,240
3 75 102 5% 4,500
4 95 136 5% 10,900
5 115 170 5% 21,600
Requires Job Level 40

Tries to tame the targeted monster. The target must be at full health and you will require a card that corresponds to the target's type.

  • Cast Time: 15 seconds
  • Cool Time: 2 minutes
Level Cast Cost JP Cost
2 120 MP 180
3 140 MP 1,240
4 160 MP 4,500
5 180 MP 10,900
Requires Job Level 40
Requires Creature Control Level 2

Self Toggle that transfers a portion of the damage the Player receives to the Creature.

  • Cast Time: Instant
  • Cool Time: 10 seconds
  • Upkeep Interval: 10 seconds
Level Cast Cost MP Consumption JP Cost
1 30 MP 4 MP 180
2 40 MP 6 MP 1,240
3 50 MP 8 MP 4,500
4 60 MP 10 MP 10,900
5 70 MP 12 MP 21,600

Scream of The Underworld

Shade Attack Spell
Requires Job Level 40
Requires Creature HP Extract Level 1

Sacrifices the target Creature to deal great damage to the surrounding enemies, The Creature loses no experience due to this death.

  • Cast Time: 2.5 seconds
  • Cool Time: 20 minutes.
Level JP Cost
1 ?
2 ?
3 ?
4 ?
5 ?