Sorcerer
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Summoner Weapon Mastery
Increases P.Atk when wielding a Dagger or a Staff. Skill level 1 also increases Attack Speed when wielding a Dagger or a Staff. -
Creature Mastery
Increases the effect of the Creature's stats. -
Defense Practice
Increases defense power while wearing armor. -
Mind Defense
Increases Magic Defense Power -
Magical Training Mastery
Increases Magic Attack Power. -
Creature Intimidate
Creature Buff. Increases the Threat the Creature produces when attacking. -
Avoidance Expert
Increases evasion. -
Creature Stability
Creature Buff. Decreases the Threat the Creature produces when attacking. -
Creature Breeding
Increases the Creatures' Exp gain. -
Fire Arrow
Attacks the target with an arrow of Fire -
Charge Stab
An Attack skill which gathers power and stabs the target with a strong thrust. -
Power Support
Self Creature Toggle. Increases the P.Atk and Max HP of the summoned creatures. -
Spirit Support
Self Creature Toggle. Increases the M.Atk and Max MP of the summoned creatures. -
Creature HP Expansion
Increases the Creatures' Max HP. -
Life Leech
A portion of the damage dealt is leeched as HP. -
Creature Soul Transfer
Creature Healing Magic. Transfer a portion of the caster's MP to the Creature. -
Creature MP Expansion
Increases the Creatures' Max MP -
Concentration
A which increases accuracy for a certain period of time. -
Creature Life Transfer
Creature Healing Magic. Transfer a portion of the caster's HP to the Creature. -
Dark Strike
Deals three quick consecutive hits which causes great damage to the target. -
Combat Support
Self Creature Toggle. Increases the Attack Speed of the summoned Creatures. -
Fireball
Throws a ball of fire at the target, causing damage over time. -
Magic Support
Self Creature Toggle. Increases the Cast Speed of the summoned Creatures. -
Lion's Claw
Creature Buff. Increases the target Creature's Critical Rate. -
Bloody Arrow
Decreases your Creature's HP to damage the target. -
Creature Regeneration
Increases the Creatures' HP and MP Regeneration. -
Summon Creature
Summons the formed creature. -
Creature HP Extract
Creature Healing Spell. Transfers a portion of the Creature's HP to the Caster -
Creature MP Extract
Creature Healing Spell. Transfers a portion of the Creature's MP to the Caster -
Creature Control
Allows you to control a creature. The higher level this is, the more creature slots you get. This skill does not allow you to summon more than one creature. -
Nightmare
Puts the target to sleep. -
Deep Evasion
A Revelation skill which greatly increases evasion for a little. -
Creature Taming
Tries to tame the targeted monster. The target must be at full health and you will require a card that corresponds to the target's type. -
Scream of The Underworld
Sacrifices the target Creature to deal great damage to the surrounding enemies, The Creature loses no experience due to this death. -
Blood of The Underworld
Sacrifices the main Creature to recover the Caster's HP and MP. Greatly decreases the damage received for a short time. -
Pass Damage
Self Toggle that transfers a portion of the damage the Player receives to the Creature. -
Corruption
Corrupts the target with unclean air, causing Damage over Time.
Guide
Holy Warrior
Knight
Soldier
Cleric
Bishop
Priest
Breeder
Soul Breeder
Rogue
Fighter
Champion
Archer
Kahuna
Battle Kahuna
Druid
Spell Singer
Evoker
Stepper
Strider
Assassin
Shadow Hunter
Dark Magician
Chaos Magician
Warlock
Sorcerer
Battle Summoner