Warlock

Requires Job Level 1

Increases Magic Attack Power.

Level Cumulative M.Atk JP Cost
11 +65 52,000
12 +70 61,700
13 +75 72,000
14 +80 101,000
15 +85 116,000
16 +90 162,000
17 +95 183,000
18 +100 206,000
19 +105 289,000
20 +110 337,000
Requires Job Level 1

Increases P.Atk when wielding Dagger or a Staff. First level increases Attack Speed when wielding a Dagger or a Staff.

Level Cumulative P.Atk Cumulative Atk Spd JP Cost
11 +52 +5 52,000
12 +56 +5 61,700
13 +60 +5 72,000
14 +64 +5 101,000
15 +68 +5 116,000
16 +72 +5 162,000
17 +76 +5 183,000
18 +80 +5 206,000
19 +84 +5 289,000
20 +88 +5 337,000
Requires Job Level 1

Increases Magic Defense Power

  • M.Def +3
Level Cumulative M.Def JP Cost
11 +33 52,000
12 +36 61,700
13 +39 72,000
14 +42 101,000
15 +45 116,000
16 +48 162,000
17 +51 183,000
18 +54 206,000
19 +57 289,000
20 +60 337,000
Requires Job Level 1

Reduces the Cool Time of skills.

Level Cooldown Reduction JP Cost
4 -8% 52,000
5 -10% 105,000
Requires Job Level 1

Increases casting speed.

  • Cast Speed +2%
Level Cast Speed JP Cost
4 +8% 52,000
5 +10% 105,000

Corpse HP Drain

Shade Healing Spell
Requires Job Level 5

Drains HP from the Corpse.

  • Cast Time: 1.5 seconds
  • Cool Time: 1 minute

Card Effects:

  • MP-2
  • Cool Time -2% (1.2 sec)
  • +35 HP Healed
Level Cast Cost HP Recovered JP Cost
6 42 MP 360 HP 39,000
7 49 MP 420 HP 54,000
8 56 MP 480 HP 87,400
9 63 MP 540 HP 137,000
10 70 MP 600 HP 216,000

Fire Arrow

Fire Attack Spell
Requires Job Level 5

Attacks the target with an arrow of Fire

  • Cast Time: 0.5 seconds
  • Cool Time: 1 second

Card Effects:

  • MP-2
  • +5% M.Atk
  • +35 M.Atk
Level Cast Cost M.Atk Coefficient Additional M.Atk JP Cost
11 52 MP 145 165 39,000
12 56 MP 150 180 46,200
13 60 MP 155 195 54,000
14 64 MP 160 210 76,100
15 68 MP 165 225 87,400
16 72 MP 170 240 121,000
17 76 MP 175 255 137,000
18 80 MP 180 270 154,000
19 84 MP 185 285 216,000
20 88 MP 190 300 253,000

Life Leech

Shade Attack Spell
Requires Job Level 5

A portion of the damage dealt is leeched as HP.

  • Cast Time: 2 seconds
  • Cool Time: 30 seconds

Card Effects:

  • MP-2
  • +35 M. Atk Power
  • +1% HP leeched [Hidden Effect]
Level Cast Cost HP Recovered M.Atk Coefficient Additional M.Atk JP Cost
6 175 MP 36% of Damage 135% 360 39,000
7 200 MP 37% of Damage 140% 420 54,000
8 225 MP 38% of Damage 145% 480 87,400
9 250 MP 39% of Damage 150% 540 137,000
10 275 MP 40% of Damage 155% 600 216,000

Lightning Bolt

Air Attack Spell
Requires Job Level 5

Attacks the target with a bolt of Lightning.

  • Cast Time: 0.5 seconds
  • Cool Time: 0.8 seconds

Card Effects:

  • +5 M. Atk Power
Level Cast Cost Damage JP Cost
11 26 MP M.Atk * 70% + 75 39,000
12 28 MP M.Atk * 70% + 81 46,200
13 30 MP M.Atk * 70% + 87 54,000
14 32 MP M.Atk * 70% + 93 76,100
15 34 MP M.Atk * 70% + 99 87,400
16 36 MP M.Atk * 70% + 105 121,000
17 38 MP M.Atk * 70% + 111 137,000
18 40 MP M.Atk * 70% + 117 154,000
19 42 MP M.Atk * 70% + 123 216,000
20 44 MP M.Atk * 70% + 129 253,000

Nightmare

Shade Attack Spell
Requires Job Level 5

Puts the target to sleep.

  • Cast Time: 0.9 seconds
  • Cool Time: 30 seconds
  • Duration: 15 seconds

Card Effects:

  • MP -2
Level Cast Cost M.Def Debuff JP Cost
6 150 MP ? 39,000
7 170 MP ? 54,000
8 190 MP ? 87,400
9 210 MP ? 137,000
10 230 MP ? 216,000

Corpse MP Drain

Shade Healing Spell
Requires Job Level 10
Requires Corpse HP Drain Level 6

Drains MP from the Corpse

  • Cast Time: 1.5 seconds
  • Cool Time: 1 minute (Shared with Corpse HP Drain)

Card Effects:

  • MP-2
  • +18 MP restored
Level MP Recovered Cast Cost JP Cost
6 240 30 39,000
7 280 35 54,000
8 320 40 87,400
9 360 45 137,000
10 400 50 216,000

Flame Burn

Fire Attack Spell
Requires Job Level 10
Requires Fire Arrow Level 11

Burns the target and damages them over time.

  • Cast Time: 2 seconds
  • Cool Time: 15 seconds
  • Effect Duration: 13 seconds
  • Damage Interval: 3 seconds

Card Effects:

  • MP -2
  • +35 Magic Attack Power
Level Cast Cost Damage Over Time Damage JP Cost
11 180 MP 55 M.Atk + 240 39,000
12 195 MP 60 M.Atk + 260 46,200
13 210 MP 65 M.Atk + 280 54,000
14 225 MP 70 M.Atk + 300 76,100
15 240 MP 75 M.Atk + 320 87,400
16 255 MP 80 M.Atk + 340 121,000
17 270 MP 85 M.Atk + 360 137,000
18 285 MP 90 M.Atk + 380 154,000
19 300 MP 95 M.Atk + 400 216,000
20 315 MP 100 M.Atk + 420 253,000

Life Transfer

Shade Healing Spell
Requires Job Level 10
Requires Life Leech Level 6

Transfers a portion of the caster's HP to the target.

  • Cast Time: 1.5 seconds
  • Cool Time: 30 seconds

Card Effects:

  • -5 MP
  • +65 HP Healed
Level Cast Cost HP Cost HP Healed JP Cost
6 368 MP 460 HP 920 HP 39,000
7 424 MP 530 HP 1060 HP 54,000
8 480 MP 600 HP 1200 HP 87,400
9 536 MP 670 HP 1340 HP 137,000
10 592 MP 740 HP 1480 HP 216,000

Weakness Skin

Shade Attack Spell
Requires Job Level 10
Requires Nightmare Level 6

Decreases the target's P.Def.

  • Cast Time: 0.5 seconds
  • Cool Time: 30 seconds
  • Duration: 5 minutes

Card Effects:

  • MP -2
  • -9 P.Def
Level Cast Cost Effect JP Cost
4 90 MP -150 P.Def 39,000
5 105 MP -180 P.Def 78,900
6 120 MP -210 P.Def 146,000

Windy Shackle

Air Attack Spell
Requires Job Level 10
Requires Lightning Bolt Level 11

Decreases Attack Speed

  • Cast Time: 0.5 seconds
  • Cool Time: 2 minutes
  • Effect Duration: 12 seconds

Card Effects:

  • MP -2
  • -2% Atk Spd
Level Cast Cost Attack Speed JP Cost
4 60 MP -58% Atk Spd 39,000
5 70 MP -60% Atk Spd 78,900
6 80 MP -62% Atk Spd 146,000

Corruption

Shade Attack Spell
Requires Job Level 15
Requires Life Transfer Level 6

Corrupts the target with unclean air, causing Damage over Time.

  • Cast Time: 1.5 seconds
  • Cool Time: 30 seconds
  • Duration: 13 seconds
  • Frequency of ticks: 1 per 2 seconds
  • NOTE: The in-game cool time description is wrong. The actual cool time is 30 seconds, not 15 as stated in its description.

Card Effects:

  • MP -3
  • +15 Damage per tick
Level MP DoT Damage M.Atk Coefficient JP Cost
6 135 204 5% 39,000
7 155 238 5% 54,000
8 175 272 5% 87,400
9 195 306 5% 137,000
10 215 340 5% 216,000

Mind Crisis

Shade Attack Skill
Requires Job Level 15
Requires Weakness Skin Level 4

Target Debuff
Duration: 10sec
Cool Down: 30sec

Card Effects:

  • MP-5
  • +1 Accuracy Correction
  • -11 M.Def
Level MP MDef Debuff JP Cost
1 115 -121 39,000
2 130 -132 46,200
3 145 -143 54,000
4 160 -154 76,100
5 175 -165 87,400
6 190 -176 121,000
7 205 -187 137,000
8 220 -198 154,000
9 235 -209 216,000
10 250 -220 253,000

Stench of Frailty

Shade Attack Spell
Requires Job Level 15
Requires Corpse MP Drain Level 6

Corpse AoE Debuff
Duration: 10sec
Cast Time: 1.5sec
Cool Down: 30sec
Card: -3 MP, -7% cast time, -30 PDef debuff

Level MP PDef Debuff JP Cost
1 80 -165 39,000
2 110 -200 78,900
3 140 -235 146,000

Mana Burn

Fire Attack Spell
Requires Job Level 20
Requires Flame Burn Level 11

Consume the caster's MP to damage the opponent's MP and HP.

  • Cast Time: 1sec
  • Cool Down: 30sec

Card Effects:

  • -3 MP
Level MP MP Damage HP Damage JP Cost
1 130 400 340 39,000
2 160 550 430 54,000
3 190 700 520 87,400
4 220 850 610 137,000
5 250 1000 700 216,000

Petrified Stench

Shade Attack Spell
Requires Job Level 20
Requires Stench of Frailty Level 1

Petrifies enemies in a 4m AOE around target corpse. Petrified enemies cannot move or act, but are immune to damage.

  • Cast Time: 1.5 sec
  • Cool Down: 1 min
  • Duration: 10 sec

Card Effects:

  • -3 MP
  • -8% cast time
  • +0.5sec duration
Level MP Damage JP Cost
1 110 7 39,000
2 120 9 46,200
3 130 11 54,000
4 140 13 76,100
5 150 15 87,400
6 160 17 121,000
7 170 19 137,000
8 180 21 154,000
9 190 23 216,000
10 200 25 253,000

Shield of Nightmare

Shade Self Buff
Requires Job Level 20
Requires Mind Crisis Level 1

Duration: 10mins
Cast Time: Instant
Cool Down: 30sec
Card: -5 MP
A currently not implemented effect is that this will have a chance to Nightmare when you're attacked.

Level MP PDef/MDef Req. JLvl JP Cost
1 152 +91 20 39,000
2 167 +102 ? 46,200
3 182 +113 ? 54,000
4 197 +124 ? 76,100
5 212 +135 ? 87,400
6 227 +146 ? 121,000
7 242 +157 ? 137,000
8 257 +168 ? 154,000
9 272 +179 40 216,000
10 287 +190 40 253,000

Stength of Darkness

Shade Self Buff
Requires Job Level 20
Requires Corruption Level 6

Duration: 10mins
Cast Time: Instant
Cool Down: 30sec
Card: -5 MP

Level MP PAtk/MAtk Shade Dmg JP Cost
1 152 +91 +132 39,000
2 167 +102 +144 46,200
3 182 +113 +156 54,000
4 197 +124 +168 76,100
5 212 +135 +180 87,400
6 227 +146 +192 121,000
7 242 +157 +204 137,000
8 257 +168 +216 154,000
9 272 +179 +228 216,000
10 287 +190 +240 253,000
Requires Job Level 20
Requires Windy Shackle Level 4

Target and 5m AoE around target debuff

  • Cast Time: Instant
  • Cool Down: 1min
  • Duration: 12sec

Card Effects:

  • -5 MP
  • -1% Atkspd
  • +0.5sec duration
Level MP Aspd JP Cost
1 179 -22% 39,000
2 208 -24% 54,000
3 237 -26% 87,400
4 266 -28% 137,000
5 296 -30% 216,000

Corpse Mine

Shade Attack Spell
Requires Job Level 25
Requires Petrified Stench Level 1

Does a physical attack to an undefined AOE around target corpse.

  • Cast Time: 1.5sec
  • Cool Down: 1min

Card Effects:

  • MP -3
  • Cool Time -7%
Level MP Patk of AOE's hit JP Cost
1 110 450 39,000
2 120 500 46,200
3 130 550 54,000
4 140 600 76,100
5 150 650 87,400
6 160 700 121,000
7 170 750 137,000
8 180 800 154,000
9 190 850 216,000
10 200 900 253,000

Magic Skin

Fire Buff
Requires Job Level 25
Requires Mana Burn Level 1

Splits physical damage received between HP and MP by a certain %. The listed % is the damage which is redirected to MP.

  • Duration: 5min
  • Cool Down: 3min

Card Effects:

  • MP -5
  • -1% dmg per hit
  • +10sec duration
Level MP Dmg Reduction % JP Cost
1 179 -17% 39,000
2 208 -19% 54,000
3 237 -21% 87,400
4 266 -23% 137,000
5 295 -25% 216,000
Requires Job Level 25
Requires Wide Windy Shackle Level 1

Splits magical damage received between HP and MP by a certain %. The listed % is the damage which is redirected to MP.

  • Cool Time: 3 minutes
  • Duration: 5 minutes

Card Effects:

  • MP-5
  • -1% Damage Per Hit
  • +10 sec Duration
Level MP Dmg Reduction % JP Cost
1 179 17 39,000
2 208 19 54,000
3 237 21 87,400
4 266 23 137,000
5 295 25 216,000

Fear Trap

Shade Attack Spell
Requires Job Level 30
Requires Stength of Darkness Level 6

Causes Fear to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it.

  • Duration: 12sec
  • Cool Down: 45sec

Card Effects:

  • -3 MP
  • -8% cast time
  • -2% cool time
Level MP Damage JP Cost
1 114 370 39,000
2 138 420 54,000
3 162 470 87,400
4 186 520 137,000
5 210 570 216,000

Steadfast Shadowflame

Shade Attack Spell
Requires Job Level 30
Requires Shield of Nightmare Level 1

Causes Hold to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it.

  • Duration: 10sec
  • Cool Down: 45sec

Card Effects:

  • -3 MP
  • -8% cast time
  • -2% cool time
Level MP Damage JP Cost
1 114 370 39,000
2 138 420 54,000
3 162 470 87,400
4 186 520 137,000
5 210 570 216,000

Explosion Trap

Fire Attack Spell
Requires Job Level 35
Requires Magic Skin Level 1

Does damage and DoT to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it.

  • Duration: 12sec
  • Cool Down: 1min 30sec

Card Effects:

  • MP-3
  • Casting Time -8%
  • Cool Time -3%
Level MP Damage DoT Damage JP Cost
1 82 220 112 43,400
2 94 240 124 51,400
3 106 260 136 60,000
4 118 280 148 84,600
5 130 300 160 97,100
6 142 320 172 135,000
7 154 340 184 152,000
8 166 360 196 171,000
9 178 380 208 241,000
10 190 400 220 281,000

Lightning Trap

Air Attack Spell
Requires Job Level 35
Requires Neutralize Magic Level 1

Causes Stun to a small radius around the trap. Enemy needs to be on the center of the trap to trigger it.

  • Duration: 5sec
  • Cool Down: 1min 30sec

Card Effects:

  • MP-3
  • Casting Delay -8%
  • Cool Time -3%
Level MP Damage JP Cost
1 82 380 43,400
2 94 410 51,400
3 106 440 60,000
4 118 470 84,600
5 130 500 97,100
6 142 530 135,000
7 154 560 152,000
8 166 590 171,000
9 178 620 241,000
10 190 650 281,000

Stench of Armistice

Shade Attack Spell
Requires Job Level 35
Requires Corpse Mine Level 1

Petrifies enemies in a 5m AOE around target corpse. Unlike traditional Petrify status, they are not immune to damage.

  • Duration: 5sec
  • Cast Time: 1.5sec
  • Cool Down: 2min

Card Effects:

  • -11 MP
  • -7% cast time
Level MP Damage JP Cost
1 115 560 39,000
2 130 1120 46,200
3 145 1680 54,000
4 160 2240 76,100
5 175 2800 87,400
6 190 3360 121,000
7 205 3920 137,000
8 220 4480 154,000
9 235 5040 216,000
10 250 5600 253,000

Deep Evasion

Shade Self Buff
Requires Job Level 40

A Revelation skill which greatly increases evasion for a little.

  • Cast Time: Instant
  • Cool Time: 2 minutes
  • Duration: 20 seconds

Card Effects:

  • MP -3
  • +1 Evasion
  • Duration of summoned lasting effect +1 sec
Level Cast Cost Effect JP Cost
6 200 MP +33 Evasion 43,400
7 230 MP +36 Evasion 87,700
8 260 MP +39 Evasion 162,000

Fog of Horror

Shade Attack Spell
Requires Job Level 40
Requires Steadfast Shadowflame Level 1

Target and AoE around target Sleep Status

  • Duration: 10sec
  • Cast Time: 3sec
  • Cool Down: 10min

Card Effects:

  • -5 MP
  • +1 accuracy
  • +0.5 sec duration
Level MP JP Cost
1 207 39,000
2 251 78,900
3 295 146,000

Shadow Atrophia

Shade Attack Spell
Requires Job Level 40
Requires Steadfast Shadowflame Level 1

Reduces PDef and MDef and does DoT damage to an 8m AoE around target.

  • Cast: 3 sec
  • Duration: 30 sec
  • Cool: 20 min

Card Effects:

  • MP-10
  • Accuracy Correction +1
Level MP Cost PDef/MDef Debuff DoT Damage JP Cost
1 506 -90 100 39,000
2 557 -100 110 46,200
3 608 -110 120 54,000
4 659 -120 130 76,100
5 710 -130 140 87,400
6 761 -140 150 121,000
7 812 -150 160 137,000
8 863 -160 170 154,000
9 914 -170 180 216,000
10 965 -180 190 253,000